Don't eat me! 2010-03-29 00:00:00
My armor did the same thing. My dodge went up I think. I eat mobs like candy. Replace the Clefthoof set ASAP. Drop PI for tanking, only works in cat form tooltip is out of date. Berserk is awesome as a bear. I have had charges brought against me for the things I have done with it. Use the OoC point for this as it is more of a DPS ta...
BM huh? I do remember playing a hunter back in the day, and getting that aggro off was annoying. Ok, so lets play on this BM idea. What talents are a must and which are good to avoid. I will be on a PvP server, if that changes anything.- Khao - level 60 Shaman - Deathwing (retired) Making a comeback after a 2 year hiatus! I've done MM, and I've done BM. Based on my experiences, I'd say with MM I tended to take aggro from the pet fairly regularly, and had to spend time shedding it or slowing the target, getting back in range and letting the pet tank again. It's not bad per se, but it's time wasted that could have been adding t...
Builds at 70 2010-03-06 00:00:00
It seems you know what you're doing to some extent, so i shouldn't have to get too detailed. You don't have to be SV or MM to be good in raids/heriocs (which i'm assuming is what you need help deciding with). If you're quick enough and know what you're doing, you can pull out your pet before it dies from AOEs and if not, hell that's what imp. revive pet is for. And about chain trapping, you don't NEED to be in SV tree to be able to chain trap well, although it helps. Just grab a couple pieces of the Beast Lord s...
Thanks Aethien. That was the biggest thing I was worried about losing, cause I really hate f...
As far as Ian tell, at the present time, yes .. my DK is my new main. My priest? (70) After years of healing, looking atharts, and missing most of the tion, I've grown weary of it. My hunter? (70) It doesn't seem like the same type ofharter that I started playing years ago. The new exots seem more like pets on parade. The glass seems gimmky to me now (my own personal opinion), and my level of enjoyment, sadly, has deflated. My mage? (71) Still possibly in the running. She will probably pave the way on my learningurve through Northrend, as I observe the tanking in those instaes. But I have to say that my DK has taken the top spot in terms of fun ftor. Currently yes. Though my hunter will always be...well my hunter. DK oe I get the hang of things will deff be my...
Computer and Videogames is reporting that 2.4 Million copies of Burning Crusade were sold on the first day of retail sales. Those numbers are just for North American and the EU, too, which totally discounts any sales the box may have had in Asian markets. Even without our eastern brethren, that number pretty much destroys every other launch-day sales number for a PC game. Meanwhile, the same gent that teased ...
It could be argued that the biggest impact the Xbox 360 has had on videogames to date hasn't been any single game or technical advancement, but the Xbox Live achievements system built into every game released on the platform. The idea of special or hidden objectives for a game is hardly new, but tying them into a global account score has created an overwhelmingly popular addiction for many Xbox 360 gamers. While a few games have fiddled with smaller-scale achievement systems of their own (such as Team Fortress 2 and Call of Duty 4), they often feel small in comparison and not as compelling. That's definitely not the case with the new achievements system recently introduced in World of Warcraft alongside the launch of the Wrath of the Lich King expansion. In many ways, it improves on the concept we've come to expect on the 360, adding a wealth of stats and other features that are great to fiddle through even if you never pick up a single achievement. The main achievements screen is bound by default to the "Y" key, and brings up a list of categories, and overall score and recent achievements. Here's the main screen for the Death Knight I starte...
The brains behind Blizzard stormed the DICE Summit in Las Vegas today, speaking to a crowd of developers about their parent company's recent merger with Activision in the context of the company's 17-year history of ownership changes.Blizzard CEO and co-founder Mike Morhaime, senior VP of game design Rob Pardo and executive VP of product development Frank Pearce reminisced about the World of Warcraft developer's early days making Mac ports of Interplay games and its evolution into a creative force.From the company's founding in 1991, it has churned through change while managing to insulate itself from pressure on its creative process from an ever-changing management structure. Through its ownership by educational software maker Davidson, conglomerates Cendant and Vivendi and now the world's largest pure-play independent game developer, Blizzard has fought to retain its internal independence, culture and process."Were kind of like a cockroach. We keep surviving while everything else changes," said Pearce.One of Blizzard's longstanding credos is "gameplay first," a philosophy that the company hopes makes its games fun and infinitely playable, ev...
Remember those disgraceful Homeland Security mod chips raids that targeted not terrorists, but U.S. citizens, during the summer?A World of Warcraft gamer by the name of Jason Richey sure does, and he wrote a letter protesting the federal action to his elected representative, Congresswoman Marcy Kaptur (D-OH): I am a concerned citizen writing you about the negative repercussions of the Digital Millenium Copyright Act (DMCA)... Installing a mod chip is similar to installing a V-8 engine in your car, or changing your own oil... There are many legal reasons for mod chips... a person should be able to do whatever they wish to things they own, including reprogramming them to do things not intended by the manufacturer.I urge you... heed the will of the people you are sworn to represent and push for the revocation of the DMCA...Nor was this a mere ac...
In a recent interview Warhammer Online senior designer Josh Drescher remarked that World of Warcraft has actually made it considerably easier for other MMOs to succeed in the market, contrary to popular belief. While nobody has come close to dethroning the Blizzard juggernaut and its 10 million subscribers, WoW has done a lot to expand the the potential user-base, and for that Mythic is grateful. Drescher notes in the interview the rate of success in a post-WoW world is considerably higher than it was before, making for a more friendly marketplace to release a game.It's this kind of mind for market dynamics and future-planni...
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